By J. Ambrose Little, Jason Beres, Grant Hinkson, Visit Amazon's Devin Rader Page, search results, Learn about Author Central, Devin Rader, , Joe Croney
This important reference—in complete color—explains the most important generation of Silverlight three that is dramatically more suitable over past types and makes the advance of robust wealthy Interactive purposes (RIAs) possible for everybody. filled with examples and written via a highly-seasoned staff of builders and architects, this ebook courses you thru the languages, instruments, and strategies which are used to construct functions at the Silverlight three platform (Build 40522). each one bankruptcy offers a mini-tutorial at the respective subject, and the examples serve to either train and encourage you. the knowledge during this publication is based to assist arrange you for the real-world demanding situations you'll face whilst construction functions at the Silverlight platform. through the top of the ebook, you’ll have received an intensive realizing of the way Silverlight functions are architected, constructed, and designed.This ebook covers:· XAML fundamentals· Silverlight three instruments for visible Studio 2008, Expression mix three and Silverlight Runtime and SDKTransforming textual content with render transforms· utilizing portraits, visuals and including media for a richer person event· construction program, making it come alive and responding to consumer task· constructing a regulate venture and utilizing a customized regulate in an software
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Additional info for Silverlight 3 Programmer's Reference (Wrox Programmer to Programmer)
NET Framework to interact with Silverlight objects. Silverlight 3 includes extensive enhancements to Silverlight 2 for building line-of-business applications as well as richer support for graphics and media. Silverlight uses an auto-update model for the player. When a new version of Silverlight is released, the player running in the browser is updated to the latest version automatically. 0 to 2, or 2 to 3, and so on. Application Development Scenarios When building Silverlight applications, there are two basic scenarios that occur: ❑❑ Your entire application is written in Silverlight, the player takes up 100 percent of the height and width of the browser, and all UI interaction is done through Silverlight.
0. NET Framework support ❑❑ Graphics and animations ❑❑ Page layout and design ❑❑ User interface controls ❑❑ Audio and video ❑❑ Local data storage ❑❑ Out-of-browser capability ❑❑ Navigation Framework ❑❑ Ink support ❑❑ Network access ❑❑ Data binding ❑❑ Deep Zoom technology Throughout the book, you will learn about each of the items listed in much more detail. The following sections are designed to set the stage for what’s to come as you explore the full capability of Silverlight 3. 11 Part I: Getting Started XAML If you are not familiar with WPF, you are probably not familiar with XAML.
This means that you can take commonly needed data, and, instead of always having to go back to the server to retrieve it, you can store it locally and access it locally. Examples might be a list of states or countries, or buddy lists for instant messenger clients. This data is commonly needed for fast access but does not change often enough to warrant constant round-trips back to the server to retrieve it. By default, Silverlight gives you 1 MB of local storage. This can be increased by prompting the user to allow for more local storage or can be accessed via the Silverlight Configuration screen.
Silverlight 3 Programmer's Reference (Wrox Programmer to Programmer) by J. Ambrose Little, Jason Beres, Grant Hinkson, Visit Amazon's Devin Rader Page, search results, Learn about Author Central, Devin Rader, , Joe Croney