Download e-book for kindle: Dragons of Light (Advanced Dungeons & Dragons Dragonlance by Jeff Grubb

By Jeff Grubb

ISBN-10: 0880380934

ISBN-13: 9780880380935

Some distance faraway from the battlefields of Ansalon, the island of Ergoth has turn into a safe haven for the Elven Peoples. right here the haughty Silvanesti of the east, the pleasant Qualinesti of the west, and the wild, local Kagonesti reside in a delicate, uneasy peace.

This peace is shattered by means of the coming of your band of adventurers, bearing the shards of the dragonlance and the facility of the Dragon Orb of Icewall. Will the pitfalls of conflicting elven international locations ensnare you? are you able to break out around the wilds of Ergoth to the outpost of the Solamnic Knights, evading the wild elves on your course? Will you find the key of Huma's Tomb and locate the ultimate resting position of the dragonlances of old?

"Dragons of sunshine" is the 6th within the sequence of DRAGONLANCE adventures to be used with the complicated DUNGEONS & DRAGONS online game approach and maintains the second one publication of the DRAGONLANCE saga. you could play this experience on its own, or as a part of the grand quest that spans the complete DRAGONLANCE tale.

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Extra info for Dragons of Light (Advanced Dungeons & Dragons Dragonlance Module DL7)

Example text

In addition, they attack with long, armored tails. They can only use this attack when in draconian form. Sivaks are shapeshifters, capable of changing their form under two specific conditions. When they slay a humanoid of their own size or smaller, they may take the form of their victim. The Sivak does not gain the memories, experiences, or spell use of its victim and, like all draconians, radiates magic, but its appearance and voice is an exact match to those of its victim. The Sivak may change back to its normal shape, but after doing so may not polymorph again without finding another victim.

THE ARMIES FIGHT. THEODENES IS GOOD NATURED, WILLING TO HELP, AND UNABLE VANDERJACK IS NEITHER EVIL NOR GOOD, ONLY GREEDY. A TO LEARN FROM PREVIOUS EXPERIENCES. HE IS THE ULTIMATE HANDY- CACHE OF GEMS IS WORTH MORE TO HIM THAN AN ENTIRE NATION. HE MAN, AND ALWAYS CARRIES A SMALL BAG OF ODD-SHAPED TOOLS, SEES HIMSELF AS A WELL-RESPECTED LEADER, A SHREWD DEALER, AND A EACH ONE SPECIALLY MADE FOR SOME NOW-FORGOTTEN TASK. THEODENES TRAVELS WITH HIS COMPANION, A SABRE-TOOTH TIGER KITTEN NAMED STAR.

HE CARRIED WITH HIM THE FATHER'S LEGACY: HIS SWORD AND RING, BOTH INSCRIBED WITH THE NECESSITIES OF KENDER SURV I V A L : A CASE FILLED WITH OUTDATED SYMBOL OF THE ROSE. HE ADVENTURED WITH THE INNFELLOWS FOR A MAPS, HIS HOOPAK SLING, ROPE, FOOD, AND A BAG OF ODD ITEMS HE SHORT TIME BEFORE JOURNEYING NORTH TO TAKE HIS FATHER'S PLACE HAD “ACQUIRED" IN HIS JOURNEYS. TAS, LIKE MOST KENDER, H A S AMONG THE KNIGHTS. HE FOUND THE KNIGHTS SPLIT BY INTERNAL THIEVING A B I L I T I E S , THOUGH KENDER PREFER TO CALL THEMSELVES TURMOIL AND FLED BEFORE BEING TESTED FOR KNIGHTHOOD.

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Dragons of Light (Advanced Dungeons & Dragons Dragonlance Module DL7) by Jeff Grubb


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