By Rick Swan
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Additional resources for Caravans (AD&D Fantasy Roleplaying, Al-Qadim)
29 Khafaz ibn Dahz Caravans 9459 TM & © 1994 TSR, Inc. All Rights Reserved 8th-Level Human Merchant Rogue STRENGTH: DEXTERITY: CONSTITUTION: INTELLIGENCE: WISDOM: CHARISMA: ARMOR CLASS: THAC0: M OVEMENT : HIT POINTS: ALIGNMENT: SPECIAL ATTACKS: SPECIAL DEFENSES: MAGIC RESISTANCE: SIZE: 7 15 10 15 15 8 12 45 Neutral evil None None Nil 6 1 Thief Abilities: PP: 95% OL: 50% F/RT 35% HS: 35% DN: 35% CM: 55% MS: 55% RL: 25% Weapon Proficiencies: Dagger, dart, knife, short sword. Nonweapon Proficiencies: Direction sense, haggling, reading/writing, riding (camel), survival (desert), Equipment: Brown aba trimmed in gold, gold-embroidered keffiyeh, leather armor, dagger, short sword, knife, 10 barbed darts, desert camel (with all of the camel equipment listed in the Caravans section of Chapter 3 of this Campaign Guide), leather pouch containing 12 turquoise chunks (10 gp each), two silver bracelets (100 gp each), silver pendant in the shape of a camels head (300 gp), and a flask containing two doses of potion of healing.
1994 TSR, Inc. All Rights Reserved. Printed in U. S. A. All TSR characters, character names, and the distinctive likenesses thereof are trademarks owned by TSR, Inc. Random House and its affiliates have worldwide distribution rights in the book trade for English language products of TSR, Inc. Distributed to the book and hobby trade in the UK by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. This material is protected under the copyright laws of the United States of America.
The zin has turned the cobra invisible. The coiled. The storeroom contains Fayizs personal items. The zin cobra rests comfortably in the darkness. Also on the floor of the cabinet is a 12-foot giant has destroyed most of them. A few rounds after the first PC enters the room, a voice Giant cobra: Int animal; AL N; AC 5; MV 15; HD 4+2; from area 4 begins to cry, Help! hp 27; THAC0 17; #AT 1; Dmg 1d3; SA poison (if save The voice sounds like that of an elderly woman, feeble vs. poison succeeds, victim suffers extra 10 points of and sickly.
Caravans (AD&D Fantasy Roleplaying, Al-Qadim) by Rick Swan